Zimmer+-+12+Principles+of+Animation+Research

=**5. Follow Through and Overlapping Action **= media type="youtube" key="1bSu4l2f0jw" width="420" height="315" This animation demonstrates the animation principle of follow through and overlapping action. The principle of follow through and overlapping action is when multiple parts of an object overlap one another during motion. In this animation the characters body parts such as the legs and arms overlap one another as the character is walking through a walking motion. Therefore that's why this is a good example of follow though overlapping action. =**6. Slow In and Slow Out **= media type="youtube" key="lALszjsnsvI" width="560" height="315"
 * " ****Follow Through and Overlapping Action walk cycle" by Sam D. using the hand drawn ****technique & cut out**
 * "Sword Art Online - The Gleam Eyes (Battle Cut) by Tomohiko Ito using the hand drawn technique and computer animation. **

This animation demonstrates the animation principle of slow in and slow out. The principle of slow in and slow out is used to emphasize a certain pose for a longer of period of time while the frames in the middle of the motion are very few to create the sense of an object moving quickly. In this animation the characters, Kirito and Asuna fight a monster a monster. How this animation implements the principles slow in and slow out are the scene where they are swinging their swords at the monster to create the feel of the sword moving quickly. Therefore that's why this is a good example of follow through overlapping action.